Updated MW3 patch note from November 17: Improvements to movements, armory and more

Since its release on November 10, Modern Warfare 3 players have been steadily climbing the ranks, trying to unlock every weapon in the game. There’s no shortage of content, whether it’s diving into the new Zombies mode of MW3 or obtain all weapon camouflages in multiplayer.
Given that it’s a relatively new game, MW3 also has its share of problems. The developers then rushed to identify and correct the problems that had appeared since launch through frequent updates. However, updates do not always serve to fix bugs, as developers sometimes seek to balance or polish certain features of the game.
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When the November 15 update for MW3 arrived, the developers explained that more changes were coming to improve movement in the game.
And on November 17, the developers released a new update bringing changes to movement in Modern Warfare 3, as well as several other changes.
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Modern Warfare 3 patch note from November 17
Multiplayer
UIX
- New features
- Added the ability to preview weapon camouflages and accessories obtained through daily challenges.
- Daily Challenges will now display the associated base weapon for accessory rewards.
- Bug fixes
- Fixed an issue allowing players to select unsupported modes in private play.
- Players will no longer get stuck in the “Token Activation” state after consuming a Double XP Token.
- Fixed a bug allowing players to equip accessories without meeting the minimum requirements.
Gameplay
- Movement
- Decreased tactical sprint delay by 75% after sliding.
- Decreased Tactical Sprint delay to match Infantry Vest/Running Shoes.
- Decreased sprint time after sliding by 53%.
Progress
- Weapons
- Fixed the conditions for unlocking accessories for several weapons in MW2.
- Challenges
- Fixed unlock challenge tracking conditions for BBQ (Operator).
- Fixed an issue preventing progression in the “Priceless” camo challenge for the DM58.
- Arsenal Unlocks
- Victories will now progress arsenal unlocks without having to complete daily challenges.
- Expect UI changes in a future game update to better reflect this change.
- Victories will now progress arsenal unlocks without having to complete daily challenges.
Cards
- Estate
- Increased brightness in low-light areas to improve player visibility.
- Underpass
- Adjusted a spawn point in the parking lot to prevent players from dying when respawning.
Killstreaks
- Remote controlled turret
- Fixed a bug allowing players to become invisible.
Zombies
Gameplay
- Fixed an issue where players eligible for one story mission would automatically be queued for another if another team completes a story mission exfiltration.
- Fixed an exfiltration timing issue allowing players to fall from the exfiltration helicopter to the edge of the map when departing from the submarine.
- Fixed a bug allowing duplication of a player’s weapon.
- Fixed a bug allowing duplication of scorestreaks.
Enemies
- Mega Abomination
- Fixed an issue that could cause the Mega Abomination to ignore players in the high difficulty zone.
Stability
- Fixed an issue preventing players from accessing the Zombies menu in Modern Warfare due to an “Instance Inventory Timeout”.
- Reduced the number of zombies that spawn at exfiltration locations to improve stability.
- Various stability and map fixes.
Progress
- General
- Fixed an issue where weapon names were replaced with alt text when unlocking a Camouflage Challenge.
- Battle Pass
- Fixed an issue preventing players from earning Battle Pass XP in Zombies mode.
- Camouflage Challenges
- Weapons
- EN 5.56
- Fixed an issue where the criteria for Digital Wildwood camouflage was incorrect.
- EN 5.56
- Weapons
To learn more about Modern Warfare 3, check out some of our guides:
Best Meta Weapons | Controller settings | Audio settings | PC Settings | FOV Settings | Crossplay and crossplatform | SBMM | Weapon List | List of cards | Campaign spoiler | Install/uninstall campaign
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