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Reworking Riot ID’s transition plan


TLDR: Summoner Names will disappear on November 20, but we’ve made some big updates to the plan: removing the cost of Riot ID changes and unlocking one free change every 90 days.

It’s been about a month since we announced our intention to move all accounts to Riot IDs, and we’ve made some big adjustments to our approach.

Why we’re moving forward with Riot IDs

Before we move on to adjustments, we want to acknowledge that there are players who like being the only player with their summoner name on their server and were hoping to see us move back. We understand the frustration, but we believe now is the time for change:

  • The process of selecting a unique summoner name is a terrible experience for new players. It takes new League and TFT players an average of 5 minutes and 8 rejected attempts to choose a unique name, and thousands of players give up before finding a name they like. Getting to the tutorial shouldn’t be that difficult.

  • It is very It is common for players to use numbers and symbols to imitate the name they actually want. We think it’s better to have more than one Aatrox on a server rather than multiple 447r0x variants.

  • It also helps eliminate the technology debt of using two different naming systems and frees up engineers to do other things.

Additionally, some VALORANT, Legends of Runeterra and Wild Rift players have become accustomed to changing their Riot ID every 30 days. Frankly, it was never our intention with Riot IDs to change them so often; we want them to be a long-lasting way to identify you to your friends and for players to recognize you in-game. That said, we understand that 365 days may be too long to wait for a change and we are reducing it to 90 days ( more details below).

We’ve also heard from players who like having a different name in League/TFT than in VAL/LoR/WR. We understand, but we hope that over time you will adopt a single identity across the entire ecosystem. So let the Rift know you’re “Her Phoenix #4eva” or show off-meta pride with “ChoSupport #FEAST” in a game of Spike Rush.

How we changed our plans

After reviewing feedback from players around the world and numerous internal discussions, we have decided on a few adjustments:

  • Cost of Riot ID changes: We want there to be something that makes you think twice before changing your name. Historically, for summoner names, Blue Essence or RP did this. For Riot ID, it was about time. Under our new plan, we think we’ve found the right balance when it comes to alone time. If it turns out that this approach isn’t achieving the right goals, we’re keeping the door open for changes in the future, including adding paid or earned options for faster Rioter ID changes.

  • Frequency of name changes: You should have a connection with your name, but we never want you to feel stuck with a name you don’t like. 365 days is a long wait, and based on last year’s data, three months should be a good time. Going forward, you will have the ability to change your Riot ID for free once every 90 days, starting with this update.

  • Uniqueness of the name: We’ve heard concerns about players with the same name in the same game. Based on data from games we already use Riot ID for, this is a rare scenario, but just in case, we have Updated game dashboards to always show the hashtag when multiple players with the same name are in the same game. In our first announcement, we should have also made it clearer that you will be able to see the hashtag portion of a name at any time by hovering over that player on the scoreboard and that the hashtag is customizable and not random like some others do games. names.

  • Identity theft issues: Some content creators and professional players have expressed concerns to us about identity theft under the Riot ID system. We believe we have a good solution in the works and will share more when the details are finalized.

And after

This change will begin rolling out on Monday, November 20, with an exact timeline depending on your region. You can read more about the details in an updated FAQ here.

Gn En tech

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