Skip to content
A novel about brilliant young game designers

Gabrielle Zevin’s new novel, “Tomorrow, and Tomorrow, and Tomorrow,” is set in the world of video game design and follows two friends named Sadie and Sam as they collaborate on what becomes a highly successful game.

“A friend of mine described the book as what it’s like to co-parent something that isn’t a kid,” Zevin said in this week’s podcast. “Sam and Sadie, they’re more intimate with each other than anyone else in their life. Yet they’re not a husband, and he’s not her child, and yet that’s the most important relationship they both have. So I wanted to write about it: What if the most important person in your life was really your colleague and your friend?

Morgan Talty visits the podcast to discuss his first collection of stories, “Night of the Living Rez,” which takes place on the Penobscot Indian Nation reservation in Maine, where Talty grew up.

“I was very aware that Indigenous fiction tries to appeal to a white readership, or a predominantly white readership, and there are examples in books I’ve admired from Indigenous writers where I could see that. . And I always wanted to get away from it, because I didn’t want to continue to feed off of that type of storytelling,” Talty explains. “Throughout the book, there’s less association with indigenity in the characters, so it’s the characters that are front and center, it’s their human nature that’s front and center, as opposed to maybe something cultural.”

Also in this week’s episode, Elizabeth Harris discusses how #BookTok has become a dominant driver of fiction sales; and Dwight Garner and Alexandra Jacobs talk about what people read. John Williams is the host.

Here are the books discussed by Times reviewers this week:

We’d love to hear your thoughts on this episode and the book review podcast in general. You can send them to


Not all news on the site expresses the point of view of the site, but we transmit this news automatically and translate it through programmatic technology on the site and not from a human editor.